Tower
The Tower is an infinite auto-battle gauntlet fought with a team of Lunari. Each floor gets progressively harder. Climb as high as your team's strength will take you.
Commands
| Command | Description | ||
|---|---|---|---|
/towertype:Status |
View your Tower progress, team, and token balance. (no options) | ||
/towertype:Team |
Choose which saved team to field in the Tower (build teams in /list). (no options — uses a dropdown) | ||
/towertype:Climb |
Climb floors in the Tower with your team. Auto-stops when your whole team is defeated. Options
| ||
/towertype:Shop |
Browse the tower token shop. (no options) | ||
/towertype:Buy |
Spend tower tokens on a shop reward. Options
|
How It Works
Auto-climb
The Tower fights itself using your team's stats — base stats plus equipped gear plus Lunari Rank. Each floor scales enemy HP and attack.
Sequential floors
Your active Lunari fights until it faints, then the next steps in. HP carries between floors, so a deeper team climbs higher.
Team slots
Unlock with progress — slot 2 at floor 30, then 3/4/5/6 at floors 60/100/150/200.
Floor rewards
Gold, trainer XP, tower tokens and the occasional rare material.
Tower tokens
Earned only here — spend them in the tower shop on XP crystals, eggs, gold and gems.
Tips
Equip gear and rank up the Lunari on your tower team — their stats decide how high you climb.
Build a dedicated tower team in /list and assign it with /tower type:Team.
Use /tower type:Climb 10 to batch-clear floors when your team out-levels them.