Battle
Battle is the core progression system. Fight bosses at your location to unlock new areas, or grind minions for XP between boss attempts.
Commands
| Command | Description | ||
|---|---|---|---|
/boss |
Challenge the boss at your current location. (no options) | ||
/bossinfo |
View information about the boss at your current location. (no options) | ||
/fight |
Battle a minion for XP. Non-catchable instance battle. (no options) | ||
/flee |
Flee from your current battle. (no options) | ||
/rest |
Rest your active Lunari to recover 30 stamina (10/day per Lunari). (no options) | ||
/exitbattle |
Force-exit your active battle. Options
|
How It Works
Boss battles are location-based and scale in difficulty by region. Defeating a boss unlocks the next location and rewards gold, XP, and materials.
Minion fights (/fight) are weaker non-catchable enemies. Use them to grind XP and gold between boss attempts, especially when a boss is too strong.
Element advantage matters: super effective attacks deal 1.25× damage, resisted attacks deal 0.8×. Check the boss element with /bossinfo and bring the right Lunari.
Stamina is consumed by mining and some actions, not battles. You can fight as much as you want without stamina concerns.
Tips
Use /bossinfo before committing to a fight. Check the boss level and element first.
Grind minions with /fight to level up before tackling a tough boss.
STAB moves (+20%) plus type advantage (+25%) stacks to very strong damage.